Monday, 4 June 2012

Special Operations: Headhunter - Urban war Tournament



Special Operations: Headhunter -
Urban war Tournament

3rd June 2012
at Highlander Games

Scenario: Headhunter

This scenario is used in conjunction with the Strategic Withdrawal scenario for tournament play. The Headhunter scenario is very simple. Each player must attempt to kill their opponent's commander model for which the player will receive bonus victory points



In addition the first player in the tournament to kill their opponent's commander will receive the Headhunter T-shirt .


All of the players arrived in good spirits ready to begin the first  300 point game at 10am

Round One - "It's time to make a hero out of you."

Round one begins
Table 1 Viridians Versus Gladiators

Table 2 V.A.S.A versus Viridians

Table 3 V.A.S.A versus Syntha

A well placed Gladiator howitzer shell takes the headhunter prize
 leaving the Viridians Leaderless

Round one results (including headhunter points)
Table 1 - Ian Fergus - Viridians (12) V Neil McGregor -Gladiators (20)
Draw

Table 2 - James Fergus- V.A.S.A (0) V Sion Bayliss - Viridians (32)
Crushing victory

Table 3 - Stefan Jelks- V.A.S.A (12)  V Dan Rayner - Syntha (12)
Draw



Round Two - "seize some ground."

Round two begins


Table 1 Gladiator versus Viridians

Table 2 Viridians versus Syntha

Table 3 V.A.S.A Versus V.A.S.A

Round two results (including headhunter points)
Table 1 - Sion Bayliss - Viridians (28) V Neil McGregor -Gladiators (4)
Major Victory

Table 2 - Dan Rayner - Syntha (4) V Ian Fergus - Viridians (32)
Crushing victory

Table 3 - Stefan Jelks- V.A.S.A (16) V James Fergus- V.A.S.A (16)
Minor Victory

Round Three - "Full Alert status."

Round 3

Table 1 Viridians versus Viridians

Table 2  V.A.S.A versus Gladiators

Table 3 Syntha versus V.A.S.A

Round three results (including headhunter points)
Table 1 - Sion Bayliss - Viridians (32) V Ian Fergus - Viridians (4)
Crushing Victory

Table 2 - Stefan Jelks- V.A.S.A (32) V Neil McGregor -Gladiators (0)
Crushing victory

Table 3 - Dan Rayner - Syntha (8) V James Fergus- V.A.S.A (28)

Major victory

Round Four - "Now the fun part.."

Round 4 pairings

Table 1 Virdians versus V.A.S.A

Table  2  Viridians Versus V.A.S.A

Table 3 Syntha versus Gladiators



Round four results (including headhunter points)
Table 1 - Sion Bayliss - Viridians (24) V Stefan Jelks- V.A.S.A (12)
Major Victory
Table 2 - Ian Fergus - Viridians (8) V James Fergus- V.A.S.A (28)
Major victory
Table 3 - Dan Rayner - Syntha (16) V Neil McGregor -Gladiators (20)
Draw



Highlights

After the sound of gauss fire had died down, it was time to total up the points. but before we do that i would like to share some of the tournaments highlights. All of the games seem to have been well played and hard fought the headhunter rules creating an exciting element to the games. A total of 112 Headhunter points were awarded of the course of the tournament. This is definitely something i would like to run again in the future. Everyone who played had a fully painted strike team. Command models such as Neura, Konrad Borislav and Neo Pi made a re-appearance from Suburban war.

From round one:

Greater pit beast advances towards the Viridian gun line

The  Viridian Gun line

Viridian sniper has the greater pit beast lined up in his sights

On table 2 the Viridian commander faces off against a Black legion sergeant.

Neo Pi leads her synths

  •  Neo Pi and Neura engaged in a shooting duel to take each other out of the battle.
From round two

Suppressors cover their commander Neura






Both Viridian forces set up sniper positions






Syntha battle formations

Black legion sergeant and a Kabuki doll duel it out

Shock Troopers work together to kill a Hercules class biomech

A Secutor takes refuge in the buildings

From round three

V.A.S.A make a defensive position in the buildings

Black legion trades blows with a Hercules class biomech

Konrad Borislav lurks searching for the enemy commander

Artemis Biomech searches for Konrad

To great confusion, Shock marine sergeant (and Viridian commander) 
deep in enemy Viridian territory

Konrad Borislav and Neo Pi locked in mortal combat,
 both weakened from earlier wounds.

Gladiator Howitzer rains death upon Neura's V.A.S.A force


From round four

V.A.S.A defensive position,

The fighting grows fierce a Kabuki doll tries
 to stop a charging Shock marine




Gladiator forces charge forward to the Syntha positions

Syntha plasma launcher waits for its target

Viridians cover each others advance


Final Results

1st- Sion Bayliss - Viridians
 2nd- James Fergus- V.A.S.A
3rd- Stefan Jelks- V.A.S.A
 
4th- Ian Fergus - Viridians
5th-
Neil McGregor -Gladiators
6th- Dan Rayner - Syntha

Headhunter - Neil McGregor - Gladiators


Special Operations: Headhunter 2012 winners.
From left to right: Neil McGregor - Headhunter winner, James Fergus 2nd place, Sion Bayliss 1st place, Stefan Jelks 3rd place



Congratulations to all the winners
and a thank you to everyone who took part.


Thursday, 31 May 2012

Koralon - Urban war



Koralon - Urban War Strike Team


In keeping with my gaming hopes for 2012 I have managed to complete
 my 300 point Koralon strike team.

The full strike team

As you can see its all mostly close combat based.force

Broodleader

Brood


Broodmaster

I removed the legs from the Broodmaster
 to make it fit in with the rest of the force with just having tails

he brood in front of the Broodmaster is calibre one
and i gave it red stripes to mark it out.


The force consists of :

6 Brood cal 0
1 Brood cal 1
1 Broodleader cal 1
1 Larvan cal 1
1 Larvan cal 2
1 Broodmaster cal 2
1 Phazon cal 3


Friday, 4 May 2012

Warhammer fantasy battle - Skaven



Warhammer fantasy battle - Skaven


In keeping with my gaming hopes for 2012 i have managed to complete my 2000 point skaven army.

The Generals force is led by a Vermin lord (Game wise he isn’t, but for the story purposes he is) known as Warpfang the Cruel, a vile Daemon seeking to have complete dominion over the old world with his hordes of evil ratmen. although the mightiest, the Verminlord has little time to motivate troops and bribe others, the verminlord is too mercurial for that, instead the generalship falls to the Plague priest Skrit Rottenfang.



Verminlord: Warpfang the Cruel
Level 2 Warlock engineer: Splinter Flashbang
Plague priest : Skrit Rottenfang (General)
30 Skyre clanrats: The Blighted
30 Pestilens clanrats : Poxbitten
40 Skavenslaves: The Lashed
29 Plague monks: Rottenfangs
7 Plague censer bearers: Plague bringers
5 Warplock Jezzails
Doomwheel
Warp lightning cannon




THE ARMY

Skyre Attachment - lead by Warlock engineer Splinter Flashbang


Warplock Jezzails

Doomwheel

Pestilens Attachment - lead by Plague priest Skrit Rottenfang

Plague monks and General Skrit Rottenfang

Plague censer bearers

Clan Pestilens clanrats

Skavenslaves

Ratling gun

Verminlord : Warpfang the Cruel


The army in its full furry glory


Wednesday, 18 April 2012

Warhammer - Blood in the Badlands

 Blood in the Badlands



I haven’t played a lot of eight edition of Warhammer fantasy battle (three games). So what better than to play in a campaign to get motivation.
I will be using my skaven force as it is the only warhammer fantasy army i have anywhere near completion
.


Army selection
The campaign has each faction starting with three armies, two of 2000 points and the generals’ army of 2400 points.

Mighty empires army markers
Red is Ikit claws force and the Green is Lord Skrolks force

Mighty empires army marker for the generals
force with the Verminlord Warpfang the Cruel


The Three Forces.
The Generals force is led by a Vermin lord (Game wise he isn’t, but for the story purposes he is) known as Warpfang the Cruel, a vile Daemon seeking to have complete dominion over the badlands with his hordes of evil ratmen. although the mightiest, the vermin lord has little time to motivate troops and bribe others, the verminlord is too mercurial for that, instead it is up to the Chieftain Skarfur Snaptail to mediate the two rival factions of clan Skyre and clan Pestilens.

Verminlords force:
General: Chieftain Skarfur Snaptail
Verminlord : Warpfang the Cruel
Warlock engineer: Splinter Flashbang
Plague priest : Skrit Rottenfang
Skyre clanrats: The Blighted
Pestilens clanrats : Poxbitten
Skavenslaves: The Lashed
Rat swarms: The Pure
Plague monks: Rottenfangs
Plague censer bearers: Plague bringers
Warplock Jezzails
Doomwheel:
Warp lightning cannon

The two lieutenants
 The armies are two parts a Skyre and a Pestilens part.  So as the armies are similar, I picked Special characters to lead them, lord Skorlk to lead the Pestilens force and Ikit Claw the other with its Skyre theme.


Skyre force:
General: Ikit Claw
Warlock engineer :Reek Underwarp
Plague priest Nurglitz the Bilious
Chieftain :Skitterquik
Skyre clanrats :Skyre's favoured
Pestilens clanrats :Clan Toksic
Skavenslaves :The Ruined Clans
Rat swarms: The Tide
Plague monks: Cult of Contagion
Plague censer bearers: Disciples of Filth
Warplock Jezzails: Headhunters
Doomwheel
Warp lightning cannon

Pestilens force:
General: Lord Skrolk
Warlock engineer:Gritt Clawmaim
Plague priest :Morskab Festerburn
Chieftain : Varis Blisterrot
Skyre clanrats : Warptainted
Pestilens clanrats : Doombites
Skavenslaves : Cursed Litter
Rat swarms: the Carriers
Plague monks : Putrid Brood
Plague censer bearers: Putrid Brothers
Warplock Jezzails
Doomwheel
Warp lightning cannon



My forces are almost ready to cry havoc and let loose the Rats of war!