Dark Sentinels -
Deathwatch RPG
Dark Sentinels
This chapter was created using the make your own
chapter rules in the Deathwatch
supplement rites of battle.
First a little background
The chapter comes from a hidden Jungle world, even though its not a deathworld, it's not
without its deadly natural predators native to its harsh jungles. A dark stalagmite of steel pierce's out of the sea of green serves as the chapters fortress monastery
It's native people are
stern, specialising in stealth to hunt, but they always knew they had a higher purpose. Only the strongest are chosen to enter the oppressive spire and become an aspirant of the Dark Sentinels
The chapter has always been clouded in mystery.
History doesn't tell when they were founded, its possible these details are
held deep in the vaults of their mountainous fortress monastery.
It's a
chapter that excels in terror tactics their armour is a deep blue adorned with
symbols of faith and fear. although terrifying in appearance they revere the
emperor above all, even above their primarch, Rogal Dorn.
On alladar prime they suffered a crushing
defeat at the hands of the Iyanden craftworld, many battle brother still hold
deep hatred towards them
.
Figure of legend- Master of sanctity -Romon Holdt led a campaign to a rebel sector back to the light of the emperor fighting alongside imperial guard regiments of the Eiznek 67th
Rules for using your own Dark Sentinel marine in
your kill teams
Unknown founding- progenitor -Imperial fists
Gene stock purity -Gene Flawed (rites of
battle, page 17)
Chapter Flaw - eye to eye (rites of battle , page
21)
No Gene seed
mutation recorded
Stat increases
+5 Per +5 Str
Figure of legend- Master of sanctity -Romon Holdt
led a campaign to a rebel sector back to the light of the emperor
Home world -jungle - distant rule
Unique organisation - Terror tactics
Solo mode abilities - Quick reactions (rites of
battle p32)
Attack squad mode ability -Storm of hell (rites
of battle p33)
Defensive squad mode ability -Only in death
(rites of battle p33)
Chapter restrictions : No techmarines
Special Equipment- blessed wargear
Chapter beliefs - the emperor above all
Chapter status - nominal
Chapter friends - Imperial guard - Eiznek 67th
Chapter enemies - Iyanden craftworld
Chapter Advance table - Behold our wrath (rites
of battle p.41)
Pasts
1d5
1.
Sole survivor - The space marine is the only survivor of his squad against the devastating defeat at Alladar prime by the Iyanden craftworld
2.
Shrine guardians- served time as a shrine guardian on the shrine world of Pharrosgate
3.
Honour guard- The space marine was deemed worthy to be chosen to join the Chapter Master as part of his honour guard during the reclamation of the Eiznek sector
4.
Blessed brother- The space marine was Singled out for purity by the Master Chaplain
5.
Squad Sergent - the space marine led an assault marine squad, given him notable honour at the Battle of Ageaus
Dark
sentinel psychic powers:
Name
- Xp
cost - Prerequisites Source
Warcry
- 750 WP40+ Core rulebook page 200
Ancestors
rage - 500 - Core rulebook page
199
Wave
of penance - 1500 WP40+, Rank 3 Rites of battle page 51
Fear
the darkness - 1000 WP40+ Core rulebook page 106
Word
of the emperor - 1500
WP50+ ,Rank 3 Core rulebook
page 200
Weaken
resolve- 500 - Core rulebook page
197
Chapter
Trappings:
Pendants
of
·
Faith- +3 on
Wp test
·
Fear - +3 on
intimidate tests
·
the Aquila -
+3 on Fel tests when dealing with Ecclesiarchy.
Robes
of terrible darkness -
+5
to stealth tests. -1 to squad cohesion when Squad leader