Showing posts with label Blood in the badlands. Show all posts
Showing posts with label Blood in the badlands. Show all posts

Saturday, 23 June 2012

June update

June update


This month I started back to painting up
 my 1500 point cityfight Imperial guard army
Platoon command squad

I now have only 31 miniatures left to paint, so with that in mind i feel that i will have them completed shortly. although with the 6th edition of Warhammer 40'000 just around the corner i think i may have to change the army list. to best fit with the new rules set.




Over the past few weeks i have been having a few practice games with my three possible army lists for the Blood in the badlands campaign due to begin in the next few weeks. The games have been fun and it amused me that my generals army can produce eight out of a possible fourteen spells. I've mentioned before that i haven't played much of this current edition and some of the finer rules elude me, but as far as army selection is concerned i have tried out a few horde units (namely plague monks and skavenslaves).
The armies i came up against were High elves at 2400 points and Warriors of chaos at 2000 points. Both of those armies worked in very different ways and it good to see how the skaven held up against them.


I have been quite busy with Urban war. On the 4th June i ran a Urban war headhunter tournament held at Highlander games Dundee.



Also this month i finished my Koralon force at 300 points that a few of my fellow gamers are both scared and eager to get their claws into combat against them. .
As far as painting another faction i am eagerly awaiting for the Neo Iskandrians to become available.
Urban mammoth have released some sweet artwork by Wayne England for them.

Companion with Xyston


Cover sketch by Wayne England





Work on Malifaux has been slower than the other projects.
I added an extra 2ss points bringing my Neverborn to 21ss points out of 35ss to make it up to scrap level.
Cherub for liliths neverborn

I've completed a Convict gunslinger to put my outcasts to 29ss points
any suggestions on what i should get next with the remaining 6 points would be great.

Convict Gunslinger




Projects completed:
Warhammer fantasy battle:

Warhammer 40'000 :
Orks 1000pts
Featured in the battle report here
Urban War:

Warmaster ancients :

Warmachine:
Menoth-  25pts




Projects still to finish:
Warhammer 40'000 :
1500 point cityfight Imperial guard army
Malifaux:
Make each of these forces to 35SS (Scrap level)
Liliths Neverborn (21/35)
Viktorias Outcasts (29/35)
Rasputinas Arcanists (9/35)
This month i have been playing lots of the Space hulk card game Death Angel
Space Hulk: Death Angel - The Card Game from fantasy flight games is a cooperative card game set in the grim darkness of Warhammer 40,000. Players must work together as an alien menace threatens to devour their hopes of survival. If all Space Marines perish, the players collectively lose. Likewise, if at least one of the surviving Space Marines completes the objective, the players all win!
The add-on packs to game give it a new dimension, the add on pack so far are:
Mission Packs and Space Marine Packs; along with larger packs: Tyranid Enemy Pack  and the Deathwing Space Marine Pack

Wednesday, 18 April 2012

Warhammer - Blood in the Badlands

 Blood in the Badlands



I haven’t played a lot of eight edition of Warhammer fantasy battle (three games). So what better than to play in a campaign to get motivation.
I will be using my skaven force as it is the only warhammer fantasy army i have anywhere near completion
.


Army selection
The campaign has each faction starting with three armies, two of 2000 points and the generals’ army of 2400 points.

Mighty empires army markers
Red is Ikit claws force and the Green is Lord Skrolks force

Mighty empires army marker for the generals
force with the Verminlord Warpfang the Cruel


The Three Forces.
The Generals force is led by a Vermin lord (Game wise he isn’t, but for the story purposes he is) known as Warpfang the Cruel, a vile Daemon seeking to have complete dominion over the badlands with his hordes of evil ratmen. although the mightiest, the vermin lord has little time to motivate troops and bribe others, the verminlord is too mercurial for that, instead it is up to the Chieftain Skarfur Snaptail to mediate the two rival factions of clan Skyre and clan Pestilens.

Verminlords force:
General: Chieftain Skarfur Snaptail
Verminlord : Warpfang the Cruel
Warlock engineer: Splinter Flashbang
Plague priest : Skrit Rottenfang
Skyre clanrats: The Blighted
Pestilens clanrats : Poxbitten
Skavenslaves: The Lashed
Rat swarms: The Pure
Plague monks: Rottenfangs
Plague censer bearers: Plague bringers
Warplock Jezzails
Doomwheel:
Warp lightning cannon

The two lieutenants
 The armies are two parts a Skyre and a Pestilens part.  So as the armies are similar, I picked Special characters to lead them, lord Skorlk to lead the Pestilens force and Ikit Claw the other with its Skyre theme.


Skyre force:
General: Ikit Claw
Warlock engineer :Reek Underwarp
Plague priest Nurglitz the Bilious
Chieftain :Skitterquik
Skyre clanrats :Skyre's favoured
Pestilens clanrats :Clan Toksic
Skavenslaves :The Ruined Clans
Rat swarms: The Tide
Plague monks: Cult of Contagion
Plague censer bearers: Disciples of Filth
Warplock Jezzails: Headhunters
Doomwheel
Warp lightning cannon

Pestilens force:
General: Lord Skrolk
Warlock engineer:Gritt Clawmaim
Plague priest :Morskab Festerburn
Chieftain : Varis Blisterrot
Skyre clanrats : Warptainted
Pestilens clanrats : Doombites
Skavenslaves : Cursed Litter
Rat swarms: the Carriers
Plague monks : Putrid Brood
Plague censer bearers: Putrid Brothers
Warplock Jezzails
Doomwheel
Warp lightning cannon



My forces are almost ready to cry havoc and let loose the Rats of war!